DECEMBER UPDATE!
We’ve reached 80 downloads, 15+ followers and we’re so close to reach 2000 players! THANK YOU ALL SO MUCH <3
I post a new version of my games every 1st day of any month so stay tuned if you like my games!
Changelog for Early Access ONLY:
-Kind of obvious but, the game is longer than the DEMO (2.5+ hours of gameplay granted)
-Longer main quest
-New save points
-Adjusted even more maps
Changelog for online, offline, DEMO, Early Access, PC, controller, mobile version
-You can download both episode 1 and 2 on the same page (buy them only on one page though as they’ll be updated frequently to be the same)
-The game is longer and more complete
-Tweaked a lot of game values such as xp gains, energy required for skills and more
-Fixed a lot of text boxes
-Fixed another bug that prevented the game from continuing for some players
-Fixed A LOT of coordinate issues, no more entering or leaving places will glitch the game
-Fixed a bug where the game wouldn’t work if you skipped tutorial
-Enhanced codes for the mobile version, playing on mobile is now way easier
-Enhanced codes for the PC version, playing on PC is a lot more intuitive and allows me to add more
-Enhanced musics, I tried to make them a little more relaxing
-Porting the previous version save works, to be sure port the save after saving in a building
-Adjusted the main quest, changed some lines and added new hints where needed
-Adjusted the mist, took it off places where you couldn’t even get
-Adjusted some maps design
-Added a description to every new object
-Added health warnings
-Updated the tutorial with every new element I added, you can see the full explanation now
And more that can be discovered by you :)
Known bug
-SPOILER Triple Triaders in the tournament can’t really tell if you won or lost, so they’ll assume you always win even if you lose
-SPOILER sometimes you can’t see Omegamons sprite in battle, I hope it’s just a problem in my PC
-The movie might get stuck, to prevent it I’ve added a selectable option to play it or not
-Vet doesn’t work yet, I’m sorry I didn’t have the time to finish this feature, but at least your omegamons won’t be sick for real
Let me know if you find more bugs or leave a comment to let me know if you like what I’m doing, thanks!
Credits
Raizen for Triple Triad and its cards
Casper Gaming for the menu BGM, the ability to quit directly to desktop in the offline version and save files design
Galv for diagonal movements plugin
Horror-RX for some tiles
Yoji Ojima, Enterbrain, ASCII Corporation, Agetec, Degica, Gotcha Gotcha Games
And last but not least, you my gamers <3
Files
Get Omega Moon -Episode 2-
Omega Moon -Episode 2-
2D jRPG styled game, just a demo of Omega Moon.
Status | In development |
Author | Sai Yaku |
Genre | Role Playing, Action, Adventure, Survival |
Tags | 2D, Atmospheric, Fantasy, Female Protagonist, Furry, Horror, Story Rich |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, High-contrast, Interactive tutorial, One button |
More posts
- Bye Bye episode 1 and break the system, welcome Omega Moon full!Oct 06, 2022
- First look at the Unity port!Sep 20, 2022
- A long jurney awaits...Sep 14, 2022
- Just the motivation I needJul 21, 2022
- Something great is coming up!Jul 19, 2022
- NOVEMBER UPDATE!Oct 31, 2021
- OCTOBER UPDATE!Sep 30, 2021
- V1.1 UPDATE!Sep 18, 2021
- AUGUST 29 UPDATE!Aug 30, 2021
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