Changelog for the downloadable version

I apologize for every error that might stop you from continuing, the game is still in development and I’ll constantly update it and fix all the errors I find

Changed some characters design to make it fit more Omega Fantasy's references

Enemies might drop some items at a higher rate

Updated the main quest

Modified some maps

Modified the fog, I made every level darker

The game is now longer and more complete

Added a new side quest

Added more dialogues

Added new enemies

Added new NPCs

Added new foods

Added new activities

Added new abilities

 Added new armors 

 Added new weapons

Added more freedom

Added new places to visit

Added adaptive difficulty, the better you play, the harder the games become, to keep it challenging!

Adjusted day and night cycle a bit

Fixed some dialogues

Fixed a bug that allowed players to play this game for free, please play the free version if you don't want to pay. 

And more that can be discovered by you :)

 Known bug

Day and Night cycle still sucks but a bit less :/


My friend Andrea that despite everything is still inspiring me

Hakuen for the map reveal fog

Raizen for Triple Triad and its cards

Casper Gaming for the menu BGM, the ability to quit directly to desktop (in the offline version, not yet) and save files design

Galv for choices and diagonal movements plugin

Horror-RX for some tiles

Yoji Ojima

And last but not least, you my gamers <3


Omega Moon v1.1 -offline-
Aug 30, 2021

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