NOVEMBER UPDATE!


We’ve reached 65+ download, 15 followers and we’re close to 2k players guys! THANK YOU ALL SO MUCH <3

I post a new version of my games every 1st day of any month so stay tuned if you like my games!

Changelog for online, offline, PC, controller and mobile version

After a lot of testing and bug fixes, here’s november update:

-The game is longer and more complete

-Tweaked a lot of game values such as xp gains, energy required for skills and more

-Fixed some dialogues, literally all of my games had wrong names or the text wasn’t visible

-Fixed another bug that prevented the game from continuing for some players

-Fixed another bug that would glitch the new animals

-SPOILER Fixed a bug that made Omega people think you were Raf when you solve the first riddle

-Fixed a bug that didn’t allow you to leave the animal rescue without doing anything

-Fixed a bug that food wouldn’t give as much health as it was supposed to

-Fixed A LOT of coordinate issues, no more entering or leaving places will glitch the game

-Enhanced codes for the mobile version, playing on mobile is now way easier

-Enhanced codes for the PC version, playing on PC is a lot more intuitive and allows me to add more

-Enhanced the farming sistem, the code is less chunky every action is in a single code now

-Remade animals behaviours, they will not block your passage anymore

-Porting the previous version save works, to be sure port the save after saving in a building

-Adjusted the main quest, changed some lines and added new hints where needed

-Adjusted the mist, took it off places where you couldn’t even get

-Adjusted some maps design

-New actions

-New phone actions

-Added a description to every object

-Added crafting (guys, it took me A LOT to make it work, enjoy!)

-More dialogues

-More freedom

-New NPCs

-New weapons

-New enemies that spawn at night, be careful!

-Deepened the lore of the game

-Made characters story and behaviour a bit deeper and more interesting

-Changed some elements that didn’t make sense as they were before

-Removed elements that didn’t make sense as they were before

-Removed a lot of chunky lines of code, that made my games lighter in size

-Updated the tutorial with every new element I added, you can see the full explanation now

And more that can be discovered by you :)


Known bug

-SPOILER Triple Triaders in the tournament can’t really tell if you won or lost, so they’ll assume you always win even if you lose

Let me know if you find more bugs or leave a comment to let me know if you like what I’m doing, thanks! 


Credits

Raizen for Triple Triad and its cards

Casper Gaming for the menu BGM, the ability to quit directly to desktop in the offline version and save files design

Galv for diagonal movements plugin

Horror-RX for some tiles

Yoji Ojima, Enterbrain, ASCII Corporation, Agetec, Degica, Gotcha Gotcha Games

And last but not least, you my gamers <3

Files

Autumn v1.1 128 MB
Oct 31, 2021
Autumn Online Play in browser
Oct 31, 2021
Riddle 3 hints 471 bytes
Sep 11, 2021
Riddle 1 hints 440 bytes
Sep 11, 2021
Riddle 4 hints 414 bytes
Sep 11, 2021
Riddle 2 hints 462 bytes
Sep 11, 2021

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